Client Router

Loading "Client Router"
πŸ‘¨β€πŸ’Ό In our file, we have our search form and the list of results which have links. The form and the list of results technically all works, but triggers full page refreshes which we'd love to avoid. Now that we have client components, we've made this a client module with 'use client' so we can use things like event handlers to prevent the default behavior and update the UI without a full page refresh.
πŸ§β€β™‚οΈ I created which is just a couple utilities and a context for managing the state in a router along with a useRouter() hook for accessing the context. You'll use these utilities to navigate the user to the next destination as the user searches and selects ships.
πŸ‘¨β€πŸ’Ό Great, thank you Kellie! So what we need you to do is update our to render the RouterContext with the right values (you'll be implementing the navigate function) and then update the module to use the useRouter() hook to navigate the user to the ship details page when they click on a ship link.
πŸ§β€β™‚οΈ Here's a tip on the mergeLocationState utility you're going to need:
import { mergeLocationState } from './router.js'

const location = '/abc123?search=starship'

const updatedSearch = mergeLocationState(location, { search: 'rocket' })
// ^ '/abc123?search=rocket'

const updatedShipId = mergeLocationState(location, { shipId: 'zxy987' })
// ^ '/zxy987?search=starship'
Once you have the updated location, you can pass that to the navigate function you're gonna write.
Another tip, you're going to be using the window.history API to update the URL in the browser without triggering a full-page reload. You'll want to use the pushState method when the user selects a ship and replaceState when the user types in the search. Feel free to read the docs to dive into the differences between those, but this means your navigate function will need to accept an option to determine if it should push or replace the state.
Good luck!

Please set the playground first

Loading "Client Router"
Loading "Client Router"
Login to get access to the exclusive discord channel.
  • General
    Welcome to EpicReact.dev! Say Hello πŸ‘‹
    Kent C. Dodds β—† πŸš€πŸ†πŸŒŒβš‘:
    Welcome to the first of many posts in the EpicReact.dev channel! Take a moment to introduce yourself...
    • πŸš€6
    61 Β· a month ago
  • 🎣Hooks
    General
    Terminal error when setting playground
    Natiq πŸš€:
    Every time I click on the "SET TO PLAYGROUND", the app stops with the following error. How can I fix...
    • βœ…1
    1 Β· 3 months ago
  • General
    Full app architecture in Epic React?
    Sorix πŸš€:
    The Epic React course is broken into small focused modules, but is there a final project that shows ...
    • βœ…1
    1 Β· 2 months ago
  • πŸ€Ήβ€β™‚οΈServer Components
    Issue with auth in React Server Components workshop
    gual:
    Hey, I'm having issues running the RSC workshop locally, specifically when logging in. I completed t...
    • βœ…1
    12 Β· 10 months ago
  • πŸ€Ήβ€β™‚οΈServer Components
    In 4. Client Router / 05. Cache
    efrain πŸš€:
    Hey guys, I'm trying to understand the reason for using the `useContentCache` hook instead of direct...
    • βœ…1
    1 Β· 9 months ago
  • General
    error when installing the MCP server
    DBattou πŸš€:
    I tried to install the mcp server by following the instructions on the blog post here -> https://www...
    • πŸ‘1
    • βœ…1
    8 Β· 5 months ago
  • General
    Interviews with Experts -> Start Watching CTA gives regional restricted license error
    .shreyasvaidya πŸš€:
    I have purchased my course from India with the regional pricing method, and I am trying to watch the...
    • βœ…1
    4 Β· 6 months ago
  • General
    You are offline - warning
    marianavinyolas 🌌 πŸš€:
    Hi there! Today I want to start with the Advanced Patterns workshop, but after clone and run the rep...
    • βœ…1
    3 Β· 7 months ago
  • General
    βš›οΈFundamentals
    Clicking on index.html when start opens in Terminal and not on the editor.
    Waddle πŸš€:
    Hello, just starting out with this and noticed that when I click on the 'index.html' file as display...
    • βœ…2
    1 Β· 7 months ago
  • General
    Am I following the course in the proper way?
    bauti πŸš€ 🌌 ⚑:
    The way im doing things in epic-react is: Clone the repo for the module i want to do (for example a...
    • βœ…1
    3 Β· 7 months ago
  • 🎣Hooks
    General
    VSCode imports from wrong source
    mathemaat πŸš€:
    I encountered something silly that threw me off for a minute or two. I was working on the Tic Tac To...
    • βœ…1
    1 Β· 8 months ago
  • General
    Terminal Errors When Running Workshop App
    Giovanni πŸš€:
    Hello guys, I am facing an issue with the Workshop App, that basically I get this message over and...
    • βœ…1
    3 Β· 8 months ago
  • General
    Launch editor error: spawn code ENOENT
    Andrew Elans 🌌 πŸš€ ⚑:
    Clicking index.html gives this error in VS Code. Both from Chrome and Safari. Anyone?
    • βœ…2
    6 Β· a year ago
  • General
    Cannot connect workshop app
    Philipp πŸš€:
    I try to connect with my Company MacBook and get the following error 😦 There was an error: unable t...
    • βœ…1
    5 Β· 9 months ago
  • General
    Problem generating the diff
    mikeyjmcc πŸš€:
    I am not sure what has changed but I am now receiving errors that the diff cannot be generated. This...
    • βœ…2
    1 Β· 9 months ago
  • General
    Problem with playground
    Xrayoptions πŸš€:
    Problem section doesn't show <@105755735731781632> how to fix it ?
    • βœ…1
    9 Β· 9 months ago
  • General
    How to run tests in IDE?
    anonymousBlack10:
    Is it possible to run the tests from the IDE or are they setup to be run just from the browser? Some...
    • βœ…1
    1 Β· 10 months ago
  • General
    Launch editor error: Could not open 'index.html' from:'playground' in the editor.
    Japhet πŸš€ πŸ† 🌌:
    I'm encountering an issue when trying to open a link from the file list. The error message I receive...
    • βœ…1
    15 Β· a year ago